What do?

Solve the puzzles and unravel the mystery of Mount Su-Meru.

Controls

  • WASD or arrows: move
  • R: restart room
  • E: interact
  • Enter: start
  • Esc: menu

New for DD52:

  • Title screen
  • All new puzzles
  • Control tweaks
  • Slide marks
  • Scrolling rooms
  • Second zone
  • Saving/loading
  • Turtle surfing
  • Drop off ledges
  • Pushable block puzzles
  • Pause menu
    • Options: mute / fullscreen
    • Re-read books
StatusIn development
PlatformsWindows, HTML5
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
AuthorHypnic Jerk
GenrePuzzle
Made withGodot, Aseprite
Tags2D, 8-Bit, agdg, Game Boy, Godot, Pixel Art, Singleplayer, Sokoban
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
Windows Executable 119 MB

Comments

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(+1)

Glad to see the game up and running after seeing the screenshots on Mastodon - that tileset is still fantastic, I absolutely love the water tiles especially. The sprites little falling animation was delightful, and still made me smile each time I plunged to my death

It's a challenging but very fun set of puzzles, with a nice escalation in challenge as the story progresses. Loved the notes, and the way you've made sure the cave system is interconnected (returning to the crossroads stage was great, I loved finally getting to see what was down those inaccessible routes!)

(+1)

Thanks for playing! And thanks for your ChunkySans font, it’s perfect!

Nice graphics. I love how even the ice is animated.

Lovely game! The gameboy aesthetics is spot on, and the gameplay is actually fun, and had me engaged me for quite a while. I just wished it could save progress, because I accidentally reloaded the page and went back to the beginning. I'm looking fordward to see it finished.