What do?

Slide to victory. Read books and discover L O R E. Make friends with a turtle.

Controls

  • WASD or arrows: move
  • R: restart room
  • E or Enter: start/interact
  • Esc: menu

New for DD64

This demo focuses on the gold mine zone and its mechanics, with a little bit of ice sliding. The difficulty might ramp up a bit faster than in previous demos.

StatusIn development
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
AuthorHypnic Jerk
GenrePuzzle
Made withAseprite, Godot
Tags2D, 8-Bit, agdg, Game Boy, Godot, Pixel Art, Singleplayer, Sokoban
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
dd64-hotfix-2.exe 149 MB
Download
dd64-hotfix-2.x86_64 122 MB
Download
dd64-hotfix-2.dmg 116 MB

Development log

Comments

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(+1)

Glad to see the game up and running after seeing the screenshots on Mastodon - that tileset is still fantastic, I absolutely love the water tiles especially. The sprites little falling animation was delightful, and still made me smile each time I plunged to my death

It's a challenging but very fun set of puzzles, with a nice escalation in challenge as the story progresses. Loved the notes, and the way you've made sure the cave system is interconnected (returning to the crossroads stage was great, I loved finally getting to see what was down those inaccessible routes!)

(+1)

Thanks for playing! And thanks for your ChunkySans font, it’s perfect!

Nice graphics. I love how even the ice is animated.

Lovely game! The gameboy aesthetics is spot on, and the gameplay is actually fun, and had me engaged me for quite a while. I just wished it could save progress, because I accidentally reloaded the page and went back to the beginning. I'm looking fordward to see it finished.