Slide Game
What do?
Slide to victory. Read books and discover L O R E. Make friends with a turtle.
Controls
- WASD or arrows: move
- R: restart room
- E or Enter: start/interact
- Esc: menu
New for DD64
This demo focuses on the gold mine zone and its mechanics, with a little bit of ice sliding. The difficulty might ramp up a bit faster than in previous demos.
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux |
| Rating | Rated 5.0 out of 5 stars (5 total ratings) |
| Author | Hypnic Jerk |
| Genre | Puzzle |
| Made with | Aseprite, Godot |
| Tags | 2D, 8-Bit, agdg, Game Boy, Godot, Pixel Art, Singleplayer, Sokoban |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard |
Download
Development log
- Demo Day 64: book saving hotfixSep 07, 2025
- Demo Day 64: backtrack hotfixSep 06, 2025





Comments
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Glad to see the game up and running after seeing the screenshots on Mastodon - that tileset is still fantastic, I absolutely love the water tiles especially. The sprites little falling animation was delightful, and still made me smile each time I plunged to my death
It's a challenging but very fun set of puzzles, with a nice escalation in challenge as the story progresses. Loved the notes, and the way you've made sure the cave system is interconnected (returning to the crossroads stage was great, I loved finally getting to see what was down those inaccessible routes!)
Thanks for playing! And thanks for your ChunkySans font, it’s perfect!
Nice graphics. I love how even the ice is animated.
Lovely game! The gameboy aesthetics is spot on, and the gameplay is actually fun, and had me engaged me for quite a while. I just wished it could save progress, because I accidentally reloaded the page and went back to the beginning. I'm looking fordward to see it finished.